
Digital Earth
A renderer that generates highly realistic images of the Earth from outer space. GitHub Repo
Rendering is done with Path Tracing in participating media.
Uses measured data for density and light response (extinction coeficients and scattering functions) of atmospheric gases.
Rayleigh scatterers: Nitrogen (N2), Oxygen (O2), Carbon Dioxide (CO2)
Mie scatterers: Water vapour
Other absorbers: Ozone (O3)
Textures from NASA for ground albedo, water bodies, topology, clouds.
Spectral rendering to get an accurate representation of colours.
OpenDRT for conversion from HDR->SDR
Camera Response Function for filmic look










