Hi,
I’m Antonio, I like writing programs that make pretty images.
MORE ABOUT ME
I do Computer Graphics. More specifically, rendering convincing lighting. I’m also tinkering with Deep Learning, but don’t have anything to show for that here….. yet.
A Minecraft shaderpack that adds real-time, ray-traced global illumination. I put cutting-edge techniques to use, they transform the blocky game’s bland visuals into something visually pleasing.
ApolloRT
A renderer that generates highly realistic images of the Earth from outer space.