Hi,

I’m Antonio, I like writing programs that make pretty images.

MORE ABOUT ME

I do Computer Graphics. More specifically, rendering convincing lighting. I’m also tinkering with Deep Learning, but don’t have anything to show for that here….. yet.

A Minecraft shaderpack that adds real-time, ray-traced global illumination. I put cutting-edge techniques to use, they transform the blocky game’s bland visuals into something visually pleasing.

ApolloRT

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A renderer that generates highly realistic images of the Earth from outer space.

Digital Earth